Technical Artist

Booming Games·Remote (EU)

The employer limits where this remote role can be done: We kindly ask for your understanding that we can only consider applicants within the CET +/- 2 hrs

What they offer

  • Permanent contract

    Full-time hours.

  • Fully remote

    We kindly ask for your understanding that we can only consider applicants within the CET +/- 2 hrs

What they ask for

  • Have the right to work in Spain

    Booming Games doesn't mention sponsorship, but this role may fit the Digital nomad visa.

  • Work in English

    English is required, per the ad.

  • Have 2+ years of experience

    Mid-level role.

Pulled from the advert automatically — the full ad is what counts.

This job was published 4 years ago

Read the full advert

About the role

At Booming Games we are seeking a skilled and motivated Technical Artist to join our team. As a Technical Artist, you will work closely with the Art Lead and Product Owner to create visually stunning games. Your responsibilities will include preparing, exporting, optimizing, and implementing game assets and animations, creating prototypes and mock-ups, designing user interfaces and layouts, and maintaining the organization of creative assets. Additionally, you will be responsible for documenting technical specifications and guidelines for asset creation and pipeline processes. If you are a tech-oriented individual with a passion for game development and possess excellent communication skills, attention to detail, and project management abilities, we would love to hear from you.

What you'll do

  • Create games in collaboration with the Product team and the Design team.
  • Prepare prototypes and mock-ups for game and feature behaviours.
  • Conceptualize visuals and develop design concepts, graphics, layouts and UI assets based on requirements.
  • Prepare documentation with technical specifications and guidelines for Game Artists and Animators.
  • Present ideas and solutions to stakeholders and incorporate their feedback.
  • Prepare and export game assets from multiple sources and tools.
  • Interface between Design and Development Teams, ensuring an optimal implementation of game assets.

Nice to have

  • Experience within the online gaming industry especially slot machines
  • Knowledge of Spine 2D animation
  • Knowledge of particle systems (Pixi)
  • Familiarity with HTML and CSS

What you'll get

  • We’re a 100% remote-first company, offering a best-in-class remote experience
  • Competitive package
  • Dog-friendly offices in Berlin and Malta
  • Family-friendly policies
  • Career growth opportunities
  • Zestful working environment
  • Knowledge sharing opportunities
  • Dynamic culture surrounded by industry experts
  • Company social events for team bonding

Requirements

  • At least 2 years of experience as a Graphic Designer
  • Advanced knowledge of graphic design tools, including Adobe Photoshop and Illustrator
  • Tech-oriented mindset
  • Knowledge of layouts, graphic fundamentals, visual design, typography, motion, graphics and user interface designs
  • Understanding of how static and animated assets are integrated into a game
  • Strong teamwork, time management, and project management skills
  • Fast learner, problem solving, attention to detail, and the ability to work on multiple projects
  • Willingness to take responsibility in a fast changing environment
  • Excellent communication skills to clearly align with all stakeholders
  • Familiar with JIRA, Confluence and Slack
  • Fluent in English, written and spoken

Good to know

  • In order to be considered, please submit your CV in English and make sure to attach your portfolio
  • We kindly ask for your understanding that we can only consider applicants within the CET +/- 2 hrs
  • This full-time position can be a permanent employment in Malta or on a freelance basis for contractors in the other countries

Why Work for Booming Games

Founder led. Impact driven. Employee centric.

We come to the table with a compelling game offering for our clients. We are currently releasing an exciting game every 3 weeks, with aggressive plans to increase this to release a new game every 2 weeks. Using our cutting-edge technical expertise, we aim to shape this offering to have off-the-shelf games from which to take our pick from. We strive to establish a “one team” mentality with our internal clients, all working towards a common goal. We’re a multi-cultural and diverse team whose passions and strengths bring much joy into the work we do.

About the company

Booming Games

Booming Games

Online casino games

View company profile
International company
200 employees
Injective
Injective
1mo ago

Digital Designer

Remote / United States / New York or Remote (US) / United States, United States / Latin America / Europe
🇬🇧