Game Cinematic Artist Intern

Hybrid in Barcelona·Full-time·Added 5 days ago

Gameloft

11 open roles

Overview

Job details

  • Full-time hours

    Per the ad.

  • Hybrid

    Office and home days — the ad has the split.

Requirements

  • Have the right to work in Spain

    Gameloft doesn't mention sponsorship in the ad.

  • Work in English

    English is required, per the ad.

  • Be near Barcelona, Spain (Hybrid) for hybrid days

    No relocation package mentioned.

  • University degree

    “Ability to sign an internship agreement with a school or university .” — per the ad.

Pay & benefits

What you'll get

  • Internship agreement for 6 months 
  • Flexible schedule adapted to your student needs
  • Flexible work from home hybrid model 
  • An exceptional, dynamic, demanding and motivating working environment within a fast-growing company
  • Free coffee in the office
  • Excellent local working conditions (quality of offices, geographical location of office in the centre of Barcelona)
  • ... and Thursday afterwork beers!

Life at Gameloft 

Our Barcelona studio offers real career development opportunities and a positive working environment in a centrally located office. We value supportive working conditions and a balanced work-life approach, and our teams work together with a collaborative mindset.

Ready to level up your career? Apply now with your CV in English. 

Requirements

What we're looking for

  • Basic understanding of 3D environments and workflows, including navigating scenes and manipulating 3D objects.
  • Understanding of camera composition, framing and visual storytelling in a 3D environment.
  • Familiarity with at least one real-time game engine, such as Unity or Unreal Engine.
  • Ability to understand how positioning, framing and camera movement can help present 3D characters, vehicles and environments effectively.
  • Good attention to both visual and technical details.
  • Good level of English.
  • Ability to sign an internship agreement with a school or university.

Nice to have

  • Curious about video games, film and visual storytelling.
  • Eager to learn new tools, workflows and technical pipelines.
  • Creative, with a good eye for composition and presentation.
  • Comfortable receiving feedback and iterating on your work.
  • Organized and able to work towards deadlines.
  • Proactive while knowing when to ask the team for guidance.
  • Detail-oriented and willing to test and review your own work.

The role

As a Game Cinematic Artist Intern, you will join our team in Barcelona and learn how cinematic sequences are created and implemented directly inside a real-time game engine.

Working alongside our artists and game team, you will help create compelling camera shots and sequences for our games, from race introductions and menu sequences to in-game cinematics. You will develop your eye for framing, composition and visual storytelling while gaining hands-on experience with our cinematic tools and pipelines.

In your first 3 months, you will become familiar with our game engine, cinematic pipeline and existing camera sequences, progressively contributing your own shots with guidance from the team.

By 6 months, you will be comfortable creating and adapting camera sequences for different areas of the game, testing your work and incorporating feedback with increasing autonomy.

As you progress, you will develop a stronger understanding of real-time cinematics and visual storytelling while contributing polished camera work that enhances the presentation of our games.

This internship will give you practical experience in real-time cinematics within a professional game development environment, developing transferable skills in camera work, composition, 3D workflows and visual storytelling.

You will also gain exposure to how Art and Game teams collaborate to take cinematic content from an initial idea to its final implementation in-game.

What you'll do

  • Create and adapt 3D camera shots and cinematic sequences inside our real-time game engine, including race intros, menu sequences and in-game cinematics.
  • Work with 3D characters, vehicles and other game assets, positioning them within scenes and finding the best framing and composition.
  • Learn and work with our existing real-time cinematic tools and pipelines, maintaining and updating sequences as the game evolves.
  • Review and test your work directly in-game, identifying visual or technical issues and making the necessary adjustments.
  • Collaborate with the game and art teams, responding to feedback and supporting new cinematic needs throughout production.

Hiring process

3 steps2 interviewsa task to do
  1. HR call

    With HR

    If your profile fits, HR schedules a short call to get to know you.

  2. Test

    Not every role

    Depending on experience and role, you may be asked to complete a test.

  3. Interviews with the hiring manager and team

    With hiring manager and future team

    One or more interviews with the hiring manager and future team, then hopefully an offer.

Hiring process

  • Recruiter interview
  • Hiring team interview
  • Portfolio/showreel review
  • Test

About Gameloft

Gameloft is a leading global developer and publisher of video games, known for its diverse portfolio of titles across mobile, console, and PC platforms. The company operates in the gaming industry, creating immersive experiences across genres such as racing, action, and strategy. With a global presence, Gameloft has established itself as a significant player in the interactive entertainment sector, employing thousands of professionals worldwide.

In Spain, Gameloft has a significant presence, with offices in Madrid and Barcelona, contributing to the local tech and creative scene. The company's work culture is dynamic and project-based, often appealing to international talent. For international professionals, Gameloft offers a multicultural environment where English is commonly used, and the gaming industry's global nature makes it a welcoming place for relocating professionals.

Industry
Gaming
Founded
1999
Employees
5,000–10,000
Headquarters
Paris, France
In Spain
Barcelona, Madrid

Good to know if you are moving

  • Gameloft's global operations mean that international experience is highly valued, and the company's official language for internal communication is often English.
  • The company has a strong focus on mobile gaming, a sector that is growing rapidly, offering international professionals a chance to work on globally recognized franchises.
  • Spain is a key market for Gameloft, with offices in Barcelona and Madrid, providing opportunities for international hires to work in a creative and dynamic environment.
  • The company offers a competitive benefits package, including private health insurance and flexible working hours, which can be attractive for international professionals.
  • Gameloft's acquisition by Vivendi has brought financial stability and a broader global reach, making it a stable employer for international talent.

In their own words

About the company & team

You will work closely with our Art and Game teams in Barcelona, collaborating with the people responsible for the characters, environments and game content featured in your cinematic sequences.

You will receive guidance from experienced team members while gradually taking more ownership of your work as you become familiar with our tools and pipelines.

All open roles at Gameloft

Location

Gameloft · Barcelona

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