Senior Software Engineer - Low Level Systems - C++
Electronic Arts is hiring a Senior Systems Software Engineer to architect and scale core game and engine foundations within Unreal Engine for EA SPORTS.
Electronic Arts is hiring a Senior Systems Software Engineer to architect and scale core game and engine foundations within Unreal Engine for EA SPORTS.
This role involves leading the end-to-end product lifecycle for XR/VR simulation solutions using Unity and Unreal Engine.
The Universidad Europea is seeking active professionals with extensive experience in the animation and video game industry to teach in their on-site Master's program in 3D Animation at the María de…
Monks is hiring a Senior Technical Artist to bridge artists and the Unreal Engine pipeline, developing tools, optimizing workflows, and supporting production for high-end digital asset creation and…
The Environment Art Lead at Infinity Ward (Activision) in Barcelona oversees the visual and technical creation and standards for game environments, mentoring a global team of artists and collaborating…
Bespoke Pixel, a small AAA game studio in Barcelona, is hiring a Build & Version Control Engineer to own version control and Unreal Engine 5 builds.
Side is seeking a Lead Engineer / Technical Director to drive project success and engineering excellence across co-development engagements, starting as Lead on a live project and maturing into a…
Bespoke Pixel, a small independent game studio in Barcelona, is hiring a Technical Director to lead technical strategy while staying hands-on with Unreal Engine 5 development.
ARQUIMEA's Volinga division seeks a Lead Graphics Engineer to own the rendering architecture across the Volinga Suite, an Unreal Engine plugin, and a proprietary Vulkan-based engine.
Carousel Studio is seeking a Character Animator to craft performances for 3D characters, creatures, and vehicles, from blocking to final polish.
This is a talent pool listing for future co-development audio design roles at Side, a global game development company.
Side is building a talent pool for future co-development roles in game engineering, covering disciplines such as AI, gameplay, systems, tools, engine, animation, networking, live ops, DevOps, and…
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