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92,000+ live jobsSenior Software Engineer - Low Level Systems - C++
Hybrid in Madrid·Added 13 days ago (last checked 15 Oct)
6 open roles
Our summary
- Work mode
- Hybrid, Madrid
- English
- Required
- Experience
- 10+ years
- Benefits
- Private health insurance




Visa options
The ad doesn’t mention sponsorship
Not a refusal, but not a yes. Worth asking in your first message.
Skills
Requirements
What we're looking for
10+ years of experience with C++, including best practices and architectural considerations for large-scale systems.
5+ years of experience with Unreal Engine architecture, covering primary systems, performance management, memory optimization, and multithreading strategies.
Experience with parallel programming, resource management, and multi-processor hardware architecture in game development.
Advanced debugging skills for client/server multiplayer games, including profiling and resolving performance bottlenecks within Unreal Engine.
The role
At Electronic Arts, we inspire the world to play by creating immersive, high-quality games that connect millions globally. As a Senior Systems Software Engineer for EA SPORTS in Madrid, you will guide us in architecting and scaling the core foundations of our American Football franchise within Unreal Engine. You will join a collaborative, inclusive team dedicated to improving player experiences and shaping the future of sports gaming. Reporting to the Technical Director, you will help us deliver scalable systems that empower our development teams and delight players worldwide.
What you'll do
You will develop complex engine systems in Unreal Engine, aligning with our technical roadmaps and team goals.
You will define and manage per-system frame budgets, establish performance metrics, and provide technical guidance to ensure benchmarks are met across multiple teams.
You will implement and scale foundational engine systems for a performance-critical, networked game architecture, improving memory footprint and stability.
You will create data-driven systems to support live service updates, including asset streaming, patching strategies, and live-data synchronization.
How you'll work
This is a hybrid role, with 3 days per week working onsite.
Locations
Locations: Madrid, Spain
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Post To
External careers site, Internal careers site
Hiring process
Recruiter call
With a recruiter
After reviewing your application a recruiter schedules a call about your background, the position and the hiring team.
Hiring manager call
With a hiring manager
A call with the hiring manager; you are encouraged to ask questions.
Technical tests, case studies or whiteboard exercises
Not every role
When applicable; the recruiter tells you what to expect, and in some cases these are completed before the interviews.
Interview day
With several EA teammates
Zoom interviews scheduled by a talent coordinator, or an onsite day, with a number of EA teammates.
- After the interviews the recruiter shares feedback and next steps.
- Interviews are virtual over Zoom or onsite; the recruiter provides details for in-person visits.
About Electronic Arts
Electronic Arts (EA) is a leading global publisher of video games for console, PC, and mobile, known for franchises such as EA SPORTS FC, Madden NFL, Battlefield, Apex Legends, and The Sims. The company operates studios and offices worldwide, with a significant presence in North America, Europe, and Asia, employing thousands of people across game development, publishing, and technology roles.
EA has a notable presence in Spain, with an office in Madrid, contributing to its European operations. The company's work culture emphasizes creativity, innovation, and collaboration, and it actively hires international talent across various disciplines, including engineering, design, and production. For international professionals, EA offers opportunities to work on globally recognized game franchises and to be part of a diverse, multicultural team.
- Industry
- Video Games
- Founded
- 1982
- Employees
- 10,000–20,000
- Headquarters
- Redwood City, USA
- In Spain
- Madrid
Good to know if you are moving
- EA has a global presence with offices in multiple countries, offering opportunities for international relocation.
- The company hires across a wide range of roles, including engineering, design, production, and business functions.
- EA's Madrid office is part of its European network, providing a base for operations in Spain.
- Working at EA involves collaborating with diverse, multicultural teams on globally recognized game franchises.
In their own words
About the company & team
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Location
Electronic Arts · Madrid
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