CG Generalist

This job was published 6 months ago

CG Generalist

Carousel Studio
Carousel Studio
Las Palmas de Gran Canaria, Canarias, SpainCompetitiveOn-siteAdded 6 months agoMid🇬🇧English: Required

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Original Advert

The Role

We are looking for a CG Generalist who is comfortable wearing many hats. You will touch almost every part of the 3D pipeline. This role is perfect for a self-starter who enjoys variety and understands how one department impacts the next.

Key Responsibilities
  • Asset Creation: Model, UV, and texture high-quality 3D assets (props, environments, or characters).

  • LookDev & Lighting: Set up shaders and lighting scenarios to match on-set reference or artistic direction.

  • Scene Assembly: Layout and assemble complex scenes for rendering.

  • Optimization: Ensure assets are optimized for the render farm and pipeline efficiency.

What You Bring (The Toolkit)
  • DCC Proficiency: Strong skills in Blender and Houdini.

  • Texturing: Proficiency in Substance Painter.

  • Rendering: Experience with modern render engines (Karma, Cycles).

  • Versatility: You can handle a shot from block-out to final render if needed.

Bonus Points
  • Experience with Houdini for FX simulation.

  • Experience with ZBrush for organic sculpting.

  • Familiarity with Unreal Engine real-time workflows.


Application managed by Carousel Studio