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89,000+ live jobsGame Designer (Multiplayer Gameplay Modes)
Remote, Madrid·Full-time·Added 3 days ago (last checked 4 Nov)
Our summary
- Work mode
- Remote (Madrid)
- Contract
- Fixed-term, full-time hours
- English
- Required
- Experience
- 5+ years




Visa options
The ad doesn’t mention sponsorship
Not a refusal, but not a yes. Worth asking in your first message.
Skills
Nice to have
Requirements
What we're looking for
5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch
Experience shipping player-facing content, ideally in mobile games
A strong understanding of multiplayer and competitive gameplay
A good sense of pacing, clarity and player motivation
A pragmatic and iterative approach: prototype, test, cut and retry
The ability to work independently and take full ownership
Strong English communication and collaboration skills
AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
Nice to have
Strong Unity experience
Ability to prototype directly in the engine
Experience with mobile controls, multiplayer or party games
Experience working on live games or live content
The role
Paper Party is the multiplayer mode of Paper.io 2. We are looking for a dedicated Game Designer to improve the modes we already have and create new ones from scratch.
All modes will keep the Paper universe, camera and controls. Beyond that, there is a lot of creative freedom. You will explore new rules, objectives, win conditions, pacing and team setups to create a broad range of fun and replayable multiplayer experiences.
This is a hands-on role for someone who enjoys moving quickly from an idea to a playable prototype, testing it and improving it.
What you'll do
You will:
Design and prototype new gameplay modes
Improve existing Paper Party modes
Define simple, readable rules for one-finger controls
Iterate quickly through testing, feedback and playtests
Balance accessibility, competition, pacing and replayability
Identify weak ideas early and confidently cut or reshape them
Work closely with the Paper.io 2 team to turn concepts into playable experiences
Document your designs clearly
Fine-tune modes directly in Unity whenever possible
Hiring process
Get to know us
With a recruiter or hiring manager
A conversation about the role, your skills and background.
Case study
A case study or skill test, evaluated with constructive feedback.
Q&A
With hiring team
Discussion of your case study, background and motivations with the hiring team.
Final interview
With senior leadership
Meeting with senior leadership to assess culture alignment and depth of expertise.
- Case studies and skill tests are part of every process and come with constructive feedback.
About Voodoo
Voodoo is a leading French mobile gaming company and publisher, known for creating and scaling hyper-casual and hybrid-casual games that have been downloaded billions of times worldwide. With a portfolio including hits like Paper.io 2, Hole.io, and Mob Control, Voodoo has become one of the most influential players in the mobile gaming industry, combining data-driven publishing with a network of internal and external studios. The company operates globally with a strong presence in Europe, Asia, and North America, and continues to expand into midcore and casual gaming segments.
In Spain, Voodoo has established a significant hub, particularly in Barcelona, where it runs live operations and game development teams for its popular titles. The company is known for a fast-paced, creative, and data-centric culture, attracting international talent from around the world. For international professionals, Voodoo offers the opportunity to work on globally recognized games, with a collaborative environment that values innovation and player engagement. Their Spanish offices are part of a global network, making it an attractive destination for game developers, artists, and product leads looking to relocate to Spain.
- Industry
- Gaming
- Founded
- 2013
- Employees
- 500–1,000
- Headquarters
- Paris, France
- In Spain
- Barcelona
Good to know if you are moving
- Voodoo has a significant office in Barcelona, Spain, which serves as a hub for game development and live operations.
- The company offers a dynamic, data-driven work environment with a focus on rapid iteration and player engagement.
- International hires can expect a multicultural team with English as a common working language.
- Voodoo is known for its flat hierarchy and entrepreneurial culture, giving employees ownership over their projects.
- The company provides opportunities to work on globally popular games with millions of players.
In their own words
About the company & team
Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io2.
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