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Level Designer

Remote from Spain·Added 6 days ago (last checked 30 Oct)

Side

1 open role

Our summary

Work mode
Remote from Spain
English
Required

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Requirements

What we're looking for

  • Strong speaking skills/proactive communication in English is necessary - only CVs/resumes in English will be considered
  • Excellent speaking communication skills in English.
  • Previous experience designing and building levels for action, RPG, co-op, or first-person games.
  • Proven track record creating playable greyboxes/blockouts that successfully transition into final production content.
  • Experience working with modular kits and level-building systems.
  • Understanding of procedural content generation workflows and how level design supports randomized gameplay experiences.
  • Solid knowledge of level metrics, navigation, sightlines, combat pacing, and player guidance.
  • Proficiency with Unreal Engine, ideally Unreal Engine 5.
  • Experience working within multidisciplinary development teams and following established production pipelines.
  • Shipped title experience or substantial production experience on PC/console game projects is strongly preferred.

Nice to have

  • Co-op multiplayer game development.
  • Dark fantasy, RPG, or dungeon/environment-focused level design.
  • Experience designing content intended for repeatable runs and live-service style replayability.
  • Familiarity with performance considerations and gameplay-driven environment construction.

Pay & benefits

What you'll get

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

The role

At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.

We're looking for an experienced Level Designer who can take ownership of gameplay spaces and create engaging, immersive experiences for players. The ideal candidate has a strong understanding of Unreal Engine 5 and first-person action gameplay, player flow, combat encounters, exploration, and modular level design that supports procedural generation and replayability.

What you'll do

  • Experienced Level Designer capable of taking ownership of a gameplay space.
  • Strong understanding of first-person action gameplay, player flow, combat spaces, exploration, and encounter design.
  • Ability to work within established gameplay rules, metrics, and production guidelines.
  • Experience creating modular levels that can support procedural generation and replayability.
  • Comfortable collaborating closely with Level Art, Environment Art, Design, and Production teams.
  • Strong Unreal Engine 5 proficiency, including level assembly, greyboxing, gameplay implementation, and iteration.
  • Ability to communicate clearly, incorporate feedback quickly, and maintain production quality standards.
  • Experience building large landmark or destination-style spaces that serve as key player objectives and points of interest.

How you'll work

  • European time-zone coverage/embedded in Sweden time zone is essential

About Side

Side is a game development studio headquartered in London, UK, specializing in creating high-quality video games with a strong emphasis on art, design, and technical innovation. The company works on a variety of projects, from original IPs to collaborations with major publishers, and is known for its commitment to visual excellence and immersive gameplay experiences. With a growing team, Side has established itself as a notable player in the European gaming industry.

In Spain, Side has a significant presence, with offices in Madrid and Barcelona, and is actively recruiting for a wide range of roles including 3D artists, audio designers, engineers, and producers. The company values creativity and technical skill, offering international professionals the opportunity to work on ambitious projects in a collaborative environment. Side's Spanish offices are part of its broader European strategy, making it an attractive option for relocating professionals looking to contribute to cutting-edge game development.

Industry
Game Development
Founded
2014
Employees
100–500
Headquarters
London, UK
In Spain
Madrid, Barcelona

Good to know if you are moving

  • Side has offices in Madrid and Barcelona, offering opportunities to work in two of Spain's most vibrant cities.
  • The company is actively hiring for a variety of roles, including art, engineering, and design, making it a good fit for many game development professionals.
  • Side's talent pool program allows candidates to apply for future openings, providing a pathway for international professionals to join the team.
  • The company's London headquarters and Spanish offices provide a multicultural work environment, ideal for relocating professionals.
  • Side is known for its focus on high-quality art and design, which can be a draw for artists and designers looking to work on visually ambitious projects.

In their own words

About the company & team

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc

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