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Tech & VFX Artist - Talent Pool (EU)

On-site in Madrid·Added over a year ago

This job was published a year ago

Side

9 open roles

Overview

Work mode
On-site, Madrid
English
Required
Experience
3+ years

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Skills

Requirements

Nice to have

  • Familiarity with procedural tools like Houdini.
  • Experience with visual scripting systems such as Unreal Engine’s Blueprint or Unity’s Shader Graph.
  • Knowledge of rigging, skinning, and animation workflows.
  • Experience in VR/AR development or real-time ray tracing technologies.

Note: Specific requirements may vary depending on project needs.

The role

As a Technical Artist, you will serve as a bridge between the art and engineering teams, ensuring that our assets and tools meet both creative and technical requirements for AAA-quality games across PC, console, mobile, and VR/AR platforms. Your expertise will play a vital role in optimizing pipelines, solving complex technical challenges, and delivering world-class visuals.

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

What you'll do

  • Serve as a liaison between art and engineering teams, facilitating communication and solving technical challenges.
  • Develop, optimize, and maintain pipelines and tools for art asset creation and integration.
  • Collaborate with artists and engineers to ensure that assets meet performance, memory, and technical requirements across platforms.
  • Debug and resolve technical issues related to shaders, rendering, and asset optimization.
  • Implement and refine real-time visual effects, lighting setups, and material systems to achieve high-quality visuals.
  • Provide technical support and training to artists, helping them leverage tools and workflows efficiently.
  • Stay up to date with industry trends and technologies, incorporating innovative solutions into workflows.
  • Document tools, pipelines, and best practices to ensure seamless onboarding and knowledge sharing within the team.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Requirements

  • 3+ years of experience as a Technical Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
  • Proficiency in scripting languages (e.g., Python, MEL, or MaxScript) and tools development.
  • Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal Engine or Unity.
  • Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush.
  • Knowledge of optimization techniques for performance across platforms.
  • Strong analytical and debugging skills, with the ability to identify and resolve technical challenges efficiently.
  • Excellent communication and teamwork abilities, with experience working closely with multidisciplinary teams.
  • Ability to balance technical and creative goals, ensuring high-quality results.

About Side

Side is a game development studio headquartered in London, UK, specializing in creating high-quality video games with a strong emphasis on art, design, and technical innovation. The company works on a variety of projects, from original IPs to collaborations with major publishers, and is known for its commitment to visual excellence and immersive gameplay experiences. With a growing team, Side has established itself as a notable player in the European gaming industry.

In Spain, Side has a significant presence, with offices in Madrid and Barcelona, and is actively recruiting for a wide range of roles including 3D artists, audio designers, engineers, and producers. The company values creativity and technical skill, offering international professionals the opportunity to work on ambitious projects in a collaborative environment. Side's Spanish offices are part of its broader European strategy, making it an attractive option for relocating professionals looking to contribute to cutting-edge game development.

Industry
Game Development
Founded
2014
Employees
100–500
Headquarters
London, UK
In Spain
Madrid, Barcelona
Website
side.inc

Good to know if you are moving

  • Side has offices in Madrid and Barcelona, offering opportunities to work in two of Spain's most vibrant cities.
  • The company is actively hiring for a variety of roles, including art, engineering, and design, making it a good fit for many game development professionals.
  • Side's talent pool program allows candidates to apply for future openings, providing a pathway for international professionals to join the team.
  • The company's London headquarters and Spanish offices provide a multicultural work environment, ideal for relocating professionals.
  • Side is known for its focus on high-quality art and design, which can be a draw for artists and designers looking to work on visually ambitious projects.

In their own words

About the company & team

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc

CoDev

Additional information

Only resumes submitted in English will be considered.

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